Average casino visits a year equal 53.2 million (27% of U.S. population) averaging 5.7 times per person per year.
As the economy becomes more and more unstable, gamblers continue to spend more of their paycheck.
Society's youth are exposed to the temptations of online casino gambling. Such exposure can cause the following things:
Poor Money management skills
[...] Digital Dots The Addiction of Gambling Growth in the Industry Average casino visits a year: 53.2 million of U.S. population) averaging 5.7 times As the economy becomes more and more unstable, gamblers continue to spend more of their paycheck Utilitarian Theory The burdens out way the benefits Society's youth are exposed to the temptations of online casino gambling Pathological problems Minor usage Money management skills are developed at a young Debt incurred Toll on Society In 2004, Harvard University conducted a study on pathological gamblers About 3.2 million American adults Figure doesn't include underage gamblers Each pathological gambler costs society between $10 and $13 thousand a year Society benefits more without the temptation of gambling and the risk of addiction Negative Impacts Gambling by minors Money laundering Rigging of games by gambling companies Fixing of races and other sports events Proliferation of loan-sharking Begging Prostitution Drug dealing in the vicinity of gambling establishments General “sleazification” of neighborhoods Can't be prevented except by prohibition Psychological Problems Studies done at Harvard Medical School Gambling = Drug ? [...]
[...] Care Theory According to an article in Time August 2005, one hotline: Took 3,400 calls from gamblers who lost an average of $32,000 each 3,400 calls X $32,000 per person = $109 Million $109 million lost wealth reported in 2004 Care about loved ones who have a problem Gambling levels Level 1 Social gambling that the majority of the population will engage in. Level 2 transition gambling” Occurrence of some familial, social, or financial difficulty, but not enough to be considered a serious problem. [...]
using our reader.