In this ethnographic moment, blogger Michael Abbott recalls the first of his many violent encounters with an anti-Semitic shopkeeper in Rockstar Games Western title Red Dead Redemption (2010). He notes the Groundhog-Day-like quality of his experience: every five days, he returns to the shop, only to find the same shopkeeper, whom he slaughters again. And again. And again. Taking on a narrative voice that is part Eastwood-as-Blondie, part twenty-first-century-gamer, Abbott figures the shop and its xenophobic keeper as a complicated site for his own performances, within which he infuses the games ludological possibilities with his own moral framework; in this case, an intolerance of anti-Jewish hate speech.
In this project, Im anxious to re-position the video gamer as central to game studies and analysis. This project follows hot on the heels (there is literally only a few hours separation) of the Smithsonian American Art Museums announcement that it and thousands of online voters have chosen the games to be included in its exhibit - The Art of Video Games, which will open in March 2012. According to its website (http://www.artofvideogames.org), the exhibit ?will explore the 40-year evolution of video games as an artistic medium, with a focus on striking visual effects, creative use of new technologies, and the most influential artists and designers.?
[...] "Call of the Wild West." Resolution Magazine. 29 Jun 2010.
[...] It is the opportunity we have -- the chance to live among people who are decent and who do not kill each other, and who let you worship in peace. Jenny: It's so confusing, Father. Sometimes, I find it impossible to make the distinction between a loving act and a hateful one. I mean, they often seem to be the same thing. 10 The Red Dead Wiki (reddead.wikia.com) is a user-created guide to nearly any aspect of the game that a gamer might want to know. [...]
using our reader.